subst · Substitution 1Veles · A. Arustamyan · Assists: M. Gaynov
75'
SUB
subst · Substitution 5Tekstilshchik · M. Polyakov · Assists: M. Noskov
84'
SUB
subst · Substitution 2Veles · P. Kotov · Assists: I. Maklakov
84'
SUB
subst · Substitution 3Veles · O. Smirnov · Assists: M. Rybalko
84'
SUB
subst · Substitution 4Veles · A. Shubin · Assists: M. Kovalkov
87'
YC
Card · Yellow CardVeles · M. Kovalkov
90'
SUB
subst · Substitution 5Veles · D. Burkin · Assists: H. Dzhamuev
90+4'
YC
Card · Yellow CardVeles · H. Dzhamuev
90+4'
YC
Card · Yellow CardVeles · K. Kistenev
Head to head
3
Veles vs Tekstilshchik15:00FinishedHome teamVeles
1-2
vsAway teamTekstilshchikSecond League A - Division A GoldSpring Season Gold - 14
Tekstilshchik vs Veles11:00FinishedHome teamTekstilshchik
0-1
vsAway teamVelesSecond League A - Division A GoldSpring Season Gold - 6 · Stadion Tekstilshchik
Tekstilshchik vs Veles11:00FinishedHome teamTekstilshchik
0-0
vsAway teamVelesSecond League A - Division A GoldFall Season Gold - 10 · Stadion Tekstilshchik
Veles vs Tekstilshchik in Second League A - Division A Gold already has enough context for a first read: recent form is 3-1-2 vs 2-1-3, H2H sample contains 3 matches, and 0 fixture-linked injuries are visible. The full AI analysis weighs home/away context, goal trends, squads, transfers, provider signals, API prediction signals and missing-data risk before assigning informational probabilities.
Recent form6/6
Head to head3
Squads24/24
Injuries0
Predictions1
Provider signals0
No analyses remaining. Buy a pack to open this prediction.
Match preview
Veles face Tekstilshchik in Second League A - Division A Gold (Russia) on July 27 2025 at 15:00. The match is part of Fall Season Gold - 2 and is listed at venue pending. Current match status is Match Finished. This page brings together team links, recent form, H2H, squads, injuries, data coverage and AI analysis signals for pre-match research.
CompetitionSecond League A - Division A Gold · Russia
KickoffJul 27 2025 15:00
VenueVenue pending
Match squads
First five players stay visible by default; expand both teams when you need the full squad.