subst · Substitution 3Mashuk-KMV · L. Sharifullin · Assists: T. Topuria
82'
YC
Card · Yellow CardTorpedo Miass · D. Zamyatin
87'
SUB
subst · Substitution 2Torpedo Miass · G. Borisenko · Assists: M. Kazimir
88'
SUB
subst · Substitution 4Mashuk-KMV · A. Khutov · Assists: R. Khagur
90'
YC
Card · Yellow CardTorpedo Miass · I. Molteninov
90'
SUB
subst · Substitution 3Torpedo Miass · I. Molteninov · Assists: V. Fedosyuk
90'
SUB
subst · Substitution 4Torpedo Miass · S. Serchenkov · Assists: A. Agakhanov
Head to head
3
Mashuk-KMV vs Torpedo Miass13:00FinishedHome teamMashuk-KMV
0-0
vsAway teamTorpedo MiassSecond League A - Division A GoldSpring Season Gold - 12
Torpedo Miass vs Mashuk-KMV09:00FinishedHome teamTorpedo Miass
1-1
vsAway teamMashuk-KMVSecond League A - Division A GoldSpring Season Gold - 4
Torpedo Miass vs Mashuk-KMV09:00FinishedHome teamTorpedo Miass
0-0
vsAway teamMashuk-KMVSecond League A - Spring Season GoldSpring Season Gold - 2 · Stadion Trud
Mashuk-KMV vs Torpedo Miass in Second League A - Spring Season Gold already has enough context for a first read: recent form is 2-3-1 vs 0-3-3, H2H sample contains 3 matches, and 0 fixture-linked injuries are visible. The full AI analysis weighs home/away context, goal trends, squads, transfers, provider signals, API prediction signals and missing-data risk before assigning informational probabilities.
Recent form6/6
Head to head3
Squads24/24
Injuries0
Predictions1
Provider signals0
No analyses remaining. Buy a pack to open this prediction.
Match preview
Mashuk-KMV face Torpedo Miass in Second League A - Spring Season Gold (Russia) on April 27 2025 at 13:00. The match is part of Spring Season Gold - 10 and is listed at Central'nyj Stadion Mashuk in Pyatigorsk. Current match status is Match Finished. This page brings together team links, recent form, H2H, squads, injuries, data coverage and AI analysis signals for pre-match research.
CompetitionSecond League A - Spring Season Gold · Russia
KickoffApr 27 2025 13:00
VenueCentral'nyj Stadion Mashuk, Pyatigorsk
Match squads
First five players stay visible by default; expand both teams when you need the full squad.